If you haven’t been following our tumblr or twitter accounts you might be wondering what we’ve been up to. The answer is, a lot.

“Will you love me forever?”
William and Shirley love each other with all their heart and have been going strong for quite some time, but one misunderstanding later and an irreversible tragedy occurs. Even after this, will their love stand the test of time?

Download for all OSes here. Credits are inside the game.
It’s finally done :’D Doing this was good coding practice for me and I got a lot of experience slimming down code. If anyone checks the source code (which is open, I actually want people to check that out) you can see what I’ve done to it.
In other news, we’re making progress on TWCC-related things.

A procession of the boys, going where? We just don’t know. These are the flat colors right now, everything should be shaded in nicely by Rei.
After a bit of discussion, we’re also finally opening up our dev forum for others to join. It’s over here, and if you’re wondering why we used to have separate boards for fans and the team, it’s because we wanted the forum to integrate with the website as much as possible. It wasn’t as efficient as we would have liked, so here we are now. We’ll be posting more insider info there so it’s to your benefit that you join. What are you waiting for? Go go go!
Or rather, old ones that are just getting nice and shiny for you guys to play. Remember that “Spirit of Disaster” Adversity Competition held by Hanako Games back in October? We’ve decided to make a smaller individual build of Anniversaries, Adversity, and Pepper for you guys to play.
Besides this new title screen, all the content is the same. If you didn’t participate in judging for AdComp, you should check it out! Download Anniversaries, Adversity, and Pepper for Mac/Win/Linux combined.
I’ve also been working on a short story of mine that’s… over a year old? I actually wrote the script a long time ago as a way to break out of writer’s block one day, and I wanted to finish it up for the last NaNoRenO (that was back in March, whoa!) but I couldn’t find the time. Not that I was putting effort into it back then; it was going to be intentionally messy and horrible. It’s getting a reboot with help from Mink, and it actually doesn’t look half bad.
Right now it’s all free resources. Who says those are bad? I tried to stay away from the stuff that’s been overused to hell and back (I’m looking at you, Incompetch. Even if your music is good it’s been floating around the OELVN scene too much). The only custom assets it needs should be a title screen and some chibis, and the script only needs a little bit added to it. It’s essentially done and shouldn’t take too long to finish.
And welp, 2013? That seems so surreal to me now that I think about it. Where’d you go, 2012? Hopefully it’ll be a better year, so see you then!
Well okay, Halloween’s over but it’s still Mexican Day of the Dead.
So what’s new? Let’s start with…
The Lockdown of Shinisou Elementary now has a page on the website. This is a short horror KN by Untramen about a mysterious man who appears in front of the local elementary school. What’s he up to? It’s under 1.3k words, so it’s a quick read. Check the page to download and we hope you enjoy it!
I’m looking to port the game to the WebStory Engine since it’s only a simple KN, and though I thought I wouldn’t be able to coordinate the sound effects as nicely as they are in Ren’Py, I think I have a solution. No idea when I’ll get this done, perhaps next holiday?
In other news, Gutsy’s ready to go live with that smaller project we hinted at in the last post. It’s a gambling VN, tenatively titled Lady Luck. You play as August, a man addicted to gambling for his primary source of income. It’s not the best of ideas to hand your entire wallet to fate though. Most of the script is done and what’s left is to program and draw the art for it, as well as editing and such.
And well, that’s it I suppose. Rei’s no longer quite as busy as she was before, Rin’s still busy with school, Gutsy’s working on Lady Luck, and me? Ahahaha you’re a regular comedian, aren’t you? Those scholarships take a while you know.
We’re happy to welcome Rin to the TTG team as an artist who’ll be coloring the sprites for That’s the Way the Cookie Crumbles and and drawing the cast for Puella Magi Ibuki Magica! She’s also the artist for her own project, Kaguya-hime: The Moon Princess Tale. From the Story page:
The story is based on a Traditional Japanese’s fairy tale ‘Kaguya-hime’, also known at ‘The moon princess’ or ‘The shimmering princess’. According to some source, the story is “among the first – possibly the very first – text of any culture assuming the Moon to be an inhabited world and describing travel between it and the Earth.
You can visit her project website to learn more details! Continue reading »
First of all, we’d like to thank everyone who sent some cash our way a big thanks for helping us reach our $100 goal! We promised all our fans that we’d make everyone, donor or not, a special thank you gift if we did. Wondering what we could possibly do for everyone? TwinTurtle Games is going to make a side KN about the TWCC crew! Using the same sprites, backgrounds, etc. from the game itself, we’ll whip up a funny little story for all of you to enjoy. Can’t reveal any more details than that, but look forward to it
If anyone’s still interested in being listed as a sponsor of TWCC, the page to donate is here.
Meanwhile, we’re crawling along slowly since all the members are juggling other projects too. We’ve fixed the textbox to remove the rainbow gradient and we’re pushing at the script. I’m working on Santos’s routes; here’s a tidbit!
“Once again, Santos is sitting by himself. I wonder…”
e “Hey.”
s “…”
e “You going to ignore me again?”
s “…”
e “Well?”
s “If I answer that question, I won’t be ignoring you. But it’s too late now.”
s “What do you need now?”
e “Break time, I need company.”
s “You have terrible taste in company then.”
We don’t question their dynamic. Till next time!
April 1, AKA April Fool’s Day. It’s a day where people mess with you and say they get a free pass, but at TwinTurtle Games, we’re totally serious business all the time, amirite? Yeah, I’m totes right.
But that also means we take our jokes seriously. In this post, we got a bit of the Truth and a bit of Deception, and it’s your job to pick out which is which. Why? Because I felt like it, that’s why.

I… don’t know Q_Q
I heard that you heard that art was getting done, and I’m thinking that you’re thinking “whaaa?!” Assuming that I’m right, you’re all anxious to see what Ryu and Rei have put together. Gutsy also hinted at some “secret projects” in our last update, so check past the break for more! Continue reading »
Hey there!
Some of you may know me from my own blog, or the Lemmasoft Forums. Others may have never heard of me. To all of you, welcome to my world. Come on in, run the cat off the couch, and let’s just see how deep this rabbit hole goes.
I’m one of the oldest members of the Lemmasoft community, and I am the oldest member of both this team and the LemmaTV project. I’ve been writing books for twenty-five-ish years now, and Visual Novels for two. There are a couple of successfully completed games running around LSF and http://games.renpy.org if you know where to look.
I’m here to assist the Team in planning, prepping, and executing new projects. I will be writing a few myself, as well. The ladies on staff are very talented, and I’m very much looking forward to working with them.
For now, I think I’ll hop down from my soapbox, and let you all get back to your day…
CheeryMoya edit: Teehee, thanks Uncle Spartan C: Had to change the turtles though; already been used.
Hello everybody! I’m Reikun and I’ll be helping Ryu in the art department for TWCC m(_ _)m I hope I can live up to Ryu’s concept sketches for all the characters and do their linearts justice.
In the meantime, the characters are getting their proportions revamped:
And uhh, that’s all I have for you for now *U* Have some turtles~









